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Posted: 09 Nov 2006, 13:38
BurnRubr
Posted: 10 Nov 2006, 11:18
BurnRubr
Some of the links to the programs may be out of date.
But searching for the program name with google should find them.
Would people be interested in me updating the tutorials that I wrote?
Need to find where I had put the backup of my Nfs to RV tutorial.
Posted: 10 Nov 2006, 18:16
zagames
Sure. I cut out a lot of steps converting from MTM2 to ReVolt. I unpacked the pod file, and loaded the models with Zmodeler. From there, I exported the models in .3DS format. I imported them into 3DS Max, resized, textured, and exported to .ASE. Finally, I used ASE2PRM.exe and the car works fine in ReVolt.
Posted: 10 Nov 2006, 22:11
BurnRubr
I have found my original Nfs to Revolt tutorial.
I will need to fixed up the links for the programs used.
As the old links do not work.
I think I will make up my own web site and host all my conversion tutorials there.
They are all for using Zmodeler 1 to convert to Revolt.
As Zmodeler is a free program.
I may write some more dealing with using 3ds max and the ase tools to do the conversions.
Posted: 11 Nov 2006, 17:19
BurnRubr
I have nearly finished writing a new Mtm2 to RV tutorial using 3ds max and the ase tools.
This tutorial covers using rvtexmap to re-assign the original texture positions.
So that all the original textures for the truck,axle and wheels of the original Mtm2 truck can be used on the single 256x256 texture required by revolt.
Posted: 11 Nov 2006, 17:41
TheMeandMe
good site updates, BR.
keep it going!
Posted: 12 Nov 2006, 13:25
BurnRubr
I ran into a problem with Freewebs.
Freewebs only lets you have 100 files on the site.
Because I have images with my tutorials I filled up the 100 file limit.
So I cannot add any more tutorials to Freewebs.
I did finish my 3ds max Mtm2 to RV tutorial but i cannot post it as
I have used my files limit.
Posted: 13 Nov 2006, 16:06
BurnRubr
I have now finished writing a 3ds max tutorial for converting
from 4x4 Evo 2 to Re-Volt.
I also finished my 3ds max Mtm2 to RV tutorial .
Posted: 17 Nov 2006, 19:18
BurnRubr
I have deleted my freewebs website as i could not post all the tutorials there due to limitations imposed by freewebs.
Posted: 03 Apr 2009, 18:59
miromiro
if you know how to make original cars why you does make every time conversions?
Posted: 05 Apr 2009, 16:01
BurnRubr
My tutorials are now at the web site below.
http://brsrealm.awardspace.com/
Posted: 05 Apr 2009, 16:48
miromiro
COOL WEBSITE!!!
Posted: 12 Apr 2009, 20:18
TheMeandMe
very good to see them online!
Posted: 12 Apr 2009, 22:41
Adamodell
TheMeandMe @ Apr 12 2009, 03:48 PM wrote: very good to see them online!
Yeah, hopefully people actually use them!
Posted: 12 Apr 2009, 23:29
urnemanden
What do you mean by saying that, Adam?
Posted: 13 Apr 2009, 02:46
jaseaka
hehe. i just realize what brs was
BurnRubr'S . nice site too
Posted: 14 Apr 2009, 02:18
Adamodell
urnemanden @ Apr 12 2009, 06:59 PM wrote: What do you mean by saying that, Adam?
What do you think?
Posted: 14 Apr 2009, 10:51
urnemanden
ooh, and now I have to think... It's 7:21 AM. I can't think
Posted: 09 Jun 2009, 13:13
nero
urnemanden @ Apr 14 2009, 06:21 AM wrote: ooh, and now I have to think... It's 7:21 AM. I can't think
Urne what time zone are you in?GMT+1?
By the way,i'll check those sites,maybe i'll have some luck as well.
Posted: 09 Jun 2009, 16:04
urnemanden
Yes, I am in GMT+1
Posted: 12 Jun 2009, 23:18
miromiro
how did you do this Urnemandem??
Posted: 24 Jun 2009, 04:39
zipperrulez
uh... he lives in denmark. their timezone is gmt+1
Posted: 24 Jun 2009, 18:54
nero
zipperrulez @ Jun 24 2009, 12:09 AM wrote: uh... he lives in denmark. their timezone is gmt+1
Here too...
I wake up too early these days,but it is good.
More time to work on my tracks!