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Posted: 30 Jul 2006, 16:58
toy soldier and X-mouse
Posted: 01 Aug 2006, 04:05
Alex
The modelling was pretty straight forward, now you just gotta wait ages whilst I mess about with the parameters...
Posted: 02 Aug 2006, 23:26
toy soldier and X-mouse
maybe manmountain can help
Posted: 04 Aug 2006, 18:32
Red-Bull
can somone make this for me?
Posted: 04 Aug 2006, 23:11
toy soldier and X-mouse
delete post
Posted: 05 Aug 2006, 00:32
re-volt hustler
Who wants me to make a motorcycle?
Posted: 05 Aug 2006, 00:46
Manmountain
There are already a few Motocycle models, but one more won't hurt.
The main problem with creating Bikes is the natural movement of the model, they tend to lean the wrong way.
Volt General did a model that supposedly had the correct movement.
Posted: 05 Aug 2006, 08:39
re-volt hustler
And where are motorcycles that have been made?
Posted: 05 Aug 2006, 19:43
Manmountain
Posted: 07 Aug 2006, 23:10
piN
@ Alex
Cant wait for this to come out...
Posted: 10 Aug 2006, 03:06
re-volt hustler
I uploaded my cars 2days ago and there still not on the site!
Posted: 10 Aug 2006, 04:10
Manmountain
I did contact you with the email address you supplied ?
Please send me the original readme files that came with the original NFS creations.
Also, your own readme's are a bit lacking in specific detail, it's just that for such good work they need a more detailed readme, OK ?
Posted: 10 Aug 2006, 04:54
re-volt hustler
ok the readme example you sent felt unnecessarily long
I did forget my original readme for nfs4 the car description and polycount tho.
and some of my car go threw when I uploaded them saying that they were to big, but my hummer and ferrari enzo went threw tho.
And have you used my cars in ur game?
Posted: 10 Aug 2006, 05:09
Manmountain
Yes I have, and my medioca spec machine was feeling the pressure of the high poly count, the fps went down.
But they are nice models and the params aren't bad at all.
Posted: 11 Aug 2006, 00:03
re-volt hustler
So if I added the polycount and car description, would that ber enough to upload the cars?
How do I make my polycount lower?
Posted: 14 Aug 2006, 21:27
Aylown
Normally Poly counter = Beauty and Effects of the car...so dont worry much about the poly count,since MM pc is more like a Pentium 1,SLow as a Guy riding an asmatic horse
But our Great computers will handle it just fine,go go go mm upload that