Posted: 13 Jan 2016, 22:38
Usually in makeitgood mode, Scroll Lock would toggle fast and slow camera. With RVGL/Revolt 1.2 it isn't working! It does no effect. I am in Dev mode of RVGL.
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It does work with 1.2, but it's not supported in RVGL. We currently have no way to get the Scroll Lock state in SDL, so it can't be supported like before. I was thinking about treating scroll lock like any other key: i.e., you have to press and hold the scroll lock key to speed up the camera (as opposed to turning it "on"). Is that ok with you?Gustavo6046 @ 13 Jan 2016, 10:38 PM wrote: Usually in makeitgood mode, Scroll Lock would toggle fast and slow camera. With RVGL/Revolt 1.2 it isn't working! It does no effect. I am in Dev mode of RVGL.
Why not another key? Say, using a bool and each time some key is pressed (for instance, the . in NumPad) the bool is toggled and determines camera speed? Or maybe it's an integer that stores camera speed, NumDot speeds it up and NumComma speeds it down? That would be "aah, much better!" (imitates Duke's voice with the portable medikit)Huki @ 13 Jan 2016, 07:07 PM wrote: I was thinking about treating scroll lock like any other key: i.e., you have to press and hold the scroll lock key to speed up the camera (as opposed to turning it "on"). Is that ok with you?
not this key plz, you have "2" on this key who is already in use somewhere on the makeitgood (Ai-Nodes if I don't make any mystake)MarvTheM @ 24 Mar 2016, 11:19 PM wrote:Tilde key (`/~)What do you suggest? (it should be something that doesn't conflict with other keys in Makeitgood mode).