Posted: 24 Jul 2015, 07:12
I just noticed that the in-game car stats calculator doesn't considers a zero to certain mph time but the time it takes the car to reach its top speed.
Example with AMW:
In-params Acc value: 5.762196 (@41mph, observed)
Value obtained by "Calculate car stats": 8.183963 (@42mph)
My suggestion is altering the stats calculator to get the acceleration values as soon as the car reaches 25mph (Harvester and the Clockworks don't get past 29mph).
Example with AMW:
In-params Acc value: 5.762196 (@41mph, observed)
Value obtained by "Calculate car stats": 8.183963 (@42mph)
My suggestion is altering the stats calculator to get the acceleration values as soon as the car reaches 25mph (Harvester and the Clockworks don't get past 29mph).