MightyCucumber @ 16 Jun 2015, 10:12 AM wrote: 1) might add new content to our community (it's always nice to welcome new blood in the community);
You seem to forget the fact that most of them would probably not be able to interact with the community because they can't speak english (otherwise they wouldn't need the translation to play the game), or alternatively we'd get more and more posts translated by google (and we all know how well that works).
Sure, new custom creations would be nice but again, that would require them to know the procedure to create it and pretty much all that information is only available in english (or some other non-eastern language).
nevermind wrote:Adding Korean language would need to make the game able to manage a new set of symbols (Hangul), adding font files for them to be shown, and writing the strings file. The first task might be pretty hard to do, but the idea is worth enough for the developers to consider it.
I guess we could salvage the font files from the Xbox source (though I'm not even sure if they included Korean characters), converting the source to support UTF-8 encoding (which I'd recommend for the sake of the Linux version) is certainly doable but will take some time and effort to do properly.
But either way, the fact that the developers (most likely) don't know the requested language at all is the biggest problem here.
Because how else would you know that what you're doing is correct or what needs to be taken into consideration when including support for these languages? (specifically regarding the mapping of the font files, the switch to Unicode should be moreless independent of that)
It would be best to have somebody taken care of this who knows the requested language but also has the time, the patience and the required programming knowledge to do this.
But even if there is a such person, the fact that the source is (still) only available to two people makes it very unlikely for this to happen anytime soon.