Posted: 24 Feb 2015, 21:40
RVZ is now supporting packs as Zack tells me (and all my Re-Volt stuff is indeed packs of vehicles), but for mirroring purposes I’m providing links to them here, in a sort of substitute download page for “Citywalker's creations and collaborations”
The downloads and short descriptions are below:
• Challenge Pack 1
Created: 22.03.2010
The original that started my Re-Volt “career”
From the readme:
“They’re all different and they all have some disadvantages to keep you on toes. But learn to control them all and try your hand at winning a race on every track you encounter. I can guarantee you that you will never guess which one in the pack will win you which track.”
Most of these vehicles are reparametered to some extent, to make them fit together as a “variety pack”.
• Challenge Pack 2
Created: 10.05.2010
Updated: 28.12.2014
The next iteration, shortly after the first.
Now has shadows by Teedy PL.
• Need for Speed Underground 1 Conversions Pack
Created. 20.02.2011
Updated: 23.12.2014
I was given the task of making real-life type handling versions for this pack of Need for Speed Underground 1 cars. The cars were converted and RC parameters were made by Halogaland, and my RL parameters are based on that.
This is actually the third edition of the RL versions, because the first ones used a bad EngineRate and their wheel power (EngineRatio) was too high, and the second ones had bad Inertia values and still too high EngineRate.
Now also has shadows by Teedy PL.
• Future Xtreme Cars Pack
Created: 11.09.2010
This is pack that Burner94 asked me to parameter, conforming to his descriptions.
It may actually be visually a bit unverified, because Burner released it with just my WIP notes
• Concepts Pack 1
Created: 01.09.2010
This is the first pack of concept vehicles based on some physics ideas that, AFAIK, had not been done (or taken that far) before in Re-Volt.
Each of them pushes the limits of Re-Volt in some unique way.
This means that it’s strictly recommended to read the handling notes if you want to win a race with some of these.
+ It’s now updated to V1.2 standards (having custom shadows, custom cameras, custom frontend bars based on in-game performance, and Expert AI).
• Concepts Pack 2
Created: 08.04.2011
The next pack, not long after.
The idea is the same, and the caution about reading handling notes is also the same
+ It’s now updated to V1.2 standards (having custom shadows, custom cameras, custom frontend bars based on in-game performance, and Expert AI).
+ Now includes an updated, crash-and-explode variant of the Toy Plane (so it can’t cheat you by reversing anymore).
• RVL AI Competition Pack
Created:12.12.2011
The cars from RVL's AI Competition where I participated.
From the readme:
These are all NY54s that were reparam'd for RVL's AI Competition. See the topic here:
http://z3.invisionfree.com/Revolt_Live/ ... topic=1904
And the final results here:
http://z3.invisionfree.com/Revolt_Live/ ... topic=1951
• RVL Parameters Competition Pack
Created: 07.11.2011
Updated: 31.12.2014
The cars from RVL's Parameters Competition where I also participated.
From the readme:
Standalone parameters contest started by Krisss at RVL.
The competition rules are that the car folder contains only the parameters.txt, and the vehicle is made of parts of stock cars. Well, readme and carbox are allowed, too.
See the topic here:
http://z3.invisionfree.com/Revolt_Live/ ... topic=1560
+ Also includes shadows by Teedy PL.
• Carmageddon 1 Full Conversion Pack (with Expert AI)
Created: 07.11.2010
Updated: 31.12.2014
This is a collection of all cars from Carmageddon 1. They were directly converted by Halogaland, using 3ds models provided by Harmalarm, so the visual part is true to Carma, and I have tried to make the physics part equally authentic. Also includes RC versions, requested by Joelcool51.
They are now the way they should have been from the start: well raceable for you and well-tuned as expert opponents for extra-challenging offline races.
+ They’re set to calculated Carmageddon physics by default, so do NOT expect RC handling from the hardcore conversion.
+ Also includes carboxes by Mystery.
• Carmageddon Splat Pack Full Conversion Pack (with Expert AI)
Created: 14.11.2010
Updated: 01.03.2014
The collection of all cars from Carmageddon Splat Pack.
Credits and notes are the same.
+ Now also includes carboxes by Mystery.
The downloads and short descriptions are below:
• Challenge Pack 1
Created: 22.03.2010
The original that started my Re-Volt “career”
From the readme:
“They’re all different and they all have some disadvantages to keep you on toes. But learn to control them all and try your hand at winning a race on every track you encounter. I can guarantee you that you will never guess which one in the pack will win you which track.”
Most of these vehicles are reparametered to some extent, to make them fit together as a “variety pack”.
• Challenge Pack 2
Created: 10.05.2010
Updated: 28.12.2014
The next iteration, shortly after the first.
Now has shadows by Teedy PL.
• Need for Speed Underground 1 Conversions Pack
Created. 20.02.2011
Updated: 23.12.2014
I was given the task of making real-life type handling versions for this pack of Need for Speed Underground 1 cars. The cars were converted and RC parameters were made by Halogaland, and my RL parameters are based on that.
This is actually the third edition of the RL versions, because the first ones used a bad EngineRate and their wheel power (EngineRatio) was too high, and the second ones had bad Inertia values and still too high EngineRate.
Now also has shadows by Teedy PL.
• Future Xtreme Cars Pack
Created: 11.09.2010
This is pack that Burner94 asked me to parameter, conforming to his descriptions.
It may actually be visually a bit unverified, because Burner released it with just my WIP notes
• Concepts Pack 1
Created: 01.09.2010
This is the first pack of concept vehicles based on some physics ideas that, AFAIK, had not been done (or taken that far) before in Re-Volt.
Each of them pushes the limits of Re-Volt in some unique way.
This means that it’s strictly recommended to read the handling notes if you want to win a race with some of these.
+ It’s now updated to V1.2 standards (having custom shadows, custom cameras, custom frontend bars based on in-game performance, and Expert AI).
• Concepts Pack 2
Created: 08.04.2011
The next pack, not long after.
The idea is the same, and the caution about reading handling notes is also the same
+ It’s now updated to V1.2 standards (having custom shadows, custom cameras, custom frontend bars based on in-game performance, and Expert AI).
+ Now includes an updated, crash-and-explode variant of the Toy Plane (so it can’t cheat you by reversing anymore).
• RVL AI Competition Pack
Created:12.12.2011
The cars from RVL's AI Competition where I participated.
From the readme:
These are all NY54s that were reparam'd for RVL's AI Competition. See the topic here:
http://z3.invisionfree.com/Revolt_Live/ ... topic=1904
And the final results here:
http://z3.invisionfree.com/Revolt_Live/ ... topic=1951
• RVL Parameters Competition Pack
Created: 07.11.2011
Updated: 31.12.2014
The cars from RVL's Parameters Competition where I also participated.
From the readme:
Standalone parameters contest started by Krisss at RVL.
The competition rules are that the car folder contains only the parameters.txt, and the vehicle is made of parts of stock cars. Well, readme and carbox are allowed, too.
See the topic here:
http://z3.invisionfree.com/Revolt_Live/ ... topic=1560
+ Also includes shadows by Teedy PL.
• Carmageddon 1 Full Conversion Pack (with Expert AI)
Created: 07.11.2010
Updated: 31.12.2014
This is a collection of all cars from Carmageddon 1. They were directly converted by Halogaland, using 3ds models provided by Harmalarm, so the visual part is true to Carma, and I have tried to make the physics part equally authentic. Also includes RC versions, requested by Joelcool51.
They are now the way they should have been from the start: well raceable for you and well-tuned as expert opponents for extra-challenging offline races.
+ They’re set to calculated Carmageddon physics by default, so do NOT expect RC handling from the hardcore conversion.
+ Also includes carboxes by Mystery.
• Carmageddon Splat Pack Full Conversion Pack (with Expert AI)
Created: 14.11.2010
Updated: 01.03.2014
The collection of all cars from Carmageddon Splat Pack.
Credits and notes are the same.
+ Now also includes carboxes by Mystery.