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Posted: 01 Apr 2014, 13:08
kikizana
Is Blender's plugin going to support farcefields and any kind of trackzones?

And, eventhough I'm asking very much, it would be great if blender's plugin could manage AI and pos nodes as well.

Thanks,
Kiki.

Posted: 04 Apr 2014, 05:50
jigebren
Any real reason for doing so, except for completeness?

>> farcefields
Likely too much data per field to make it worth being supported in Blender, all the more given the small apparent benefit I can see compared to MAKEITGOOD mode.

>> any kind of trackzones
I don't understand this one.

I presume AI support would be quite complex as well, mostly the exporting part.
For POS node, I have not checked yet.

Posted: 04 Apr 2014, 11:15
kikizana
Ok never mind.

I wasn't conscient of the difficulty of doing that, MAKEITGOOD is fine after all.