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Posted: 27 Apr 2013, 22:48
RCBandit
Hi guys,

I need to know where i can enable double sides faces in Blender using the plugin.
I see the texture on both sides IN blender but NOT in revolt..

What I'm doing wrong?

Thx for the tip!

Posted: 28 Apr 2013, 15:10
urnemanden
Hey RCBandit,

You need to "flag" the face double-sided using the Re-Volt plug-in's own properties in order to get it double-sided.



The menu where the flag lies, is within the Object Data (triangle icon) tab in Properties. It only appears when you are in Edit mode.

Posted: 28 Apr 2013, 16:39
RCBandit
thank you!

Posted: 28 Apr 2013, 18:36
RCBandit
Is this action creating an extra face? Because I noticed extra face after I did this..

Posted: 30 Apr 2013, 22:32
jigebren
RCBandit @ Apr 28 2013, 02:06 PM wrote: Is this action creating an extra face? Because I noticed extra face after I did this..
No, it does not add extra faces. It only set the double-sided properties when exporting to PRM / W formats.

Note that in Previous Blender releases (before 2.5... or 2.6...?) the single-sided VS. double-sided rendering was more consistent. Now this goes through a material properties (which is automatically managed by the Re-Volt plugin) and sometime single-sided faces seem to be improperly rendered as double-sided in Blender.