Posted: 18 Jan 2013, 19:05
I have put this comment in here as it is texture based!
After hunting about for a while i cant seem to find much about how 1.2 effects the way i can make tracks!
Could somebody in the know add a few lines in here as far as textures go?
How big, is the main quezzy? can i now go higher than 512x512?
All the same size?? do all 10 maps have to be equal size?
MIP levels?
bit rate 32? 64? maybe?
In an ideal world and guessing that many of you have far better PCs now daze, it would be very cool to have 10x 32 bit textures at a size of 1024 x 1024! Imagine the difference in track detail if i could have that many 256 x 256 maps spread over those 10 sheets lol i would be in heaven!
Please let me know what my limits are and if i need any other tools to implement this?
Thanks.
Mike....
After hunting about for a while i cant seem to find much about how 1.2 effects the way i can make tracks!
Could somebody in the know add a few lines in here as far as textures go?
How big, is the main quezzy? can i now go higher than 512x512?
All the same size?? do all 10 maps have to be equal size?
MIP levels?
bit rate 32? 64? maybe?
In an ideal world and guessing that many of you have far better PCs now daze, it would be very cool to have 10x 32 bit textures at a size of 1024 x 1024! Imagine the difference in track detail if i could have that many 256 x 256 maps spread over those 10 sheets lol i would be in heaven!
Please let me know what my limits are and if i need any other tools to implement this?
Thanks.
Mike....