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Posted: 18 Nov 2012, 17:05
}!{enR
I'm sure that I have seen some information about this bug in the alpha's readme file or somewhere else, but I can't find it. <_< Does anyone know how to fix this bug?


Posted: 18 Nov 2012, 17:36
VaiDuX461
What texture size does this track have? All textures must be at 256x256 resolution, if it has 255x255 for example, it will be ignored by the game.

Posted: 18 Nov 2012, 17:36
gdfsgdfg
what map is that? Its probably missing bmp textures.

Posted: 18 Nov 2012, 18:41
}!{enR
@VaiDuX461, thanx a lot! Crazy author of this track has used a textures sizes that are not a power of 2. :blink: :blink: (but the map works well with 1.2 beta :blink:)

Posted: 18 Nov 2012, 19:02
VaiDuX461
}!{enR @ Nov 18 2012, 04:11 PM wrote:thanx a lot!
No problemo
}!{enR @ Nov 18 2012, 04:11 PM wrote:the map works well with 1.2 beta :blink:
Well, that's because higher texture sizes (only 256x256 doubled) can be now used in alpha, list: 512x512, 1024x1024, 2048x2048, 4096x4096 and 8192x8192, other sizes than these are ignored, of course it also reads 128x128 and 64x64.