Posted: 18 Aug 2012, 20:00
I know there is an existing topic about suggestions for Re-Volt 1.2 but I decided to post a separate new proposal for the multiplayer scene of it. The reason is that many suggestions could easily be overlooked in the Re-volt 1.2 suggestion compilation thread. As for this thread I'm trying to show what's the best ideas to introduce ingame in my opinion for the multiplayer scene.
I assume that multiplayer is much more of interest than offline racing for majority of players. Idea's like improving AI, custom carboxes and player profiles have not brought any big visible changes ingame during gameplay. With all respect the measurements so far have been positive, but I find that there are other things that could have an impact on what the game is made for, playing.
Before I continue to explain more in-depth about every topic I include that I have no idea about how much time it takes to implement and add every idea into the game or even if it's possible to introduce it to the game.
The suggestions are the ones that I find useful for the game.
Of course there is no update that is bad, and every bug fix has been beneficial for the game, but some ideas have been more visible and useful in the multiplayer scene.
The previous very useful Ideas:
Late join - being able to join races even if host already started a game
Reduced waiting time - When the waiting time before every race was 60 seconds, now reduced to 15.
Bad starts fix - saved time for restarting game after some cars started earlier than intended to.
Other bug fixes such as the toytanic 1 star bug fix and other fixes have improved the multiplayer scene.
I think most of the following ideas have already been suggested earlier in other treads, but the importance of them have not been highlighted.
Multiplayer Championship - This is a game mode that most revolters should be familiar with, but it only exists in single player mode. If this game mode was added to the multiplayer scene it could bring positive changes. It would be more encouraging to win, to get the best overall result in a round of races. Also if late join would be available and allowed the final results would be in favor of those who joined the game early. Therefore i suggest late join to not be active on this game type, but it can be further discussed.
Knockout Gamemode - This is another game mode but that is not available ingame. I've hosted and joined few races of this type and they were proven to be successful. The game mode is simple, the player that becomes last in a race gets kicked out from the game. In the end there are only 2 players left fighting for the first place. This game mode would be fun in the way that everyone try their best in order to stay in the game. As it is possible to play it without an ingame feature with good management by the host I don't expect it to be top priority. But if it's introduced ingame it would be much easier to play the game mode and those who are not familiar with it could enjoy it.
Customs Skins for stock cars - This is already possible, but if you change the car skin then the other players skin change too. It would bring a new athmosphere to re-volt if everyone could have their own customized skins. The racing of course is more important than watching the painting of the others cars but it makes the game more colorful. Everyone could then identify their car as they wish. I know that everyone needs the required files to view the different skins, so I see the difficulty of making it work. In any case it does boost the game looks and the introduction of this is favorable for the game.
Best lap time shown - Even though I don't usually play races without pickups I still find it useful to have the best lap time shown in public just as the total race time is shown. It should be both for pickup and non-pickup races. I know that in recent updates you can view the results of every individual by some sort of spectator mode after finishing a race. But it could be more useful to see the best lap time highlighted in public without having to search trough every screen.
Whether you think the ideas are good or bad, feel free to discuss it.
I assume that multiplayer is much more of interest than offline racing for majority of players. Idea's like improving AI, custom carboxes and player profiles have not brought any big visible changes ingame during gameplay. With all respect the measurements so far have been positive, but I find that there are other things that could have an impact on what the game is made for, playing.
Before I continue to explain more in-depth about every topic I include that I have no idea about how much time it takes to implement and add every idea into the game or even if it's possible to introduce it to the game.
The suggestions are the ones that I find useful for the game.
Of course there is no update that is bad, and every bug fix has been beneficial for the game, but some ideas have been more visible and useful in the multiplayer scene.
The previous very useful Ideas:
Late join - being able to join races even if host already started a game
Reduced waiting time - When the waiting time before every race was 60 seconds, now reduced to 15.
Bad starts fix - saved time for restarting game after some cars started earlier than intended to.
Other bug fixes such as the toytanic 1 star bug fix and other fixes have improved the multiplayer scene.
I think most of the following ideas have already been suggested earlier in other treads, but the importance of them have not been highlighted.
Multiplayer Championship - This is a game mode that most revolters should be familiar with, but it only exists in single player mode. If this game mode was added to the multiplayer scene it could bring positive changes. It would be more encouraging to win, to get the best overall result in a round of races. Also if late join would be available and allowed the final results would be in favor of those who joined the game early. Therefore i suggest late join to not be active on this game type, but it can be further discussed.
Knockout Gamemode - This is another game mode but that is not available ingame. I've hosted and joined few races of this type and they were proven to be successful. The game mode is simple, the player that becomes last in a race gets kicked out from the game. In the end there are only 2 players left fighting for the first place. This game mode would be fun in the way that everyone try their best in order to stay in the game. As it is possible to play it without an ingame feature with good management by the host I don't expect it to be top priority. But if it's introduced ingame it would be much easier to play the game mode and those who are not familiar with it could enjoy it.
Customs Skins for stock cars - This is already possible, but if you change the car skin then the other players skin change too. It would bring a new athmosphere to re-volt if everyone could have their own customized skins. The racing of course is more important than watching the painting of the others cars but it makes the game more colorful. Everyone could then identify their car as they wish. I know that everyone needs the required files to view the different skins, so I see the difficulty of making it work. In any case it does boost the game looks and the introduction of this is favorable for the game.
Best lap time shown - Even though I don't usually play races without pickups I still find it useful to have the best lap time shown in public just as the total race time is shown. It should be both for pickup and non-pickup races. I know that in recent updates you can view the results of every individual by some sort of spectator mode after finishing a race. But it could be more useful to see the best lap time highlighted in public without having to search trough every screen.
Whether you think the ideas are good or bad, feel free to discuss it.