Posted: 16 Apr 2012, 10:30
Recently, I installed this new version of Revolt and played it again just for melancholy.
I did the same thing like always, but this time, i was searching some track to play when i see this track and then change to the left and see this
I saw that picture on revolt folders, but never played multiplayer, so, that "battle tag" track was something new for me.
But, i never had to see that. Appeared on the normal track select (single race). Supermarket Battle Tag ¿Race?
After quit that race, i go to track selection again, just to see if the problem was solved or not. But i noticed that i was able to select ALL tracks on the game. And battle tags continues taking random real track names. Like this one.
And, i played 3 different battle tags.... Supermarket, Museum and neighboor
But not only battle tags.... Stunt Arena too
And extra thing to this. First, i thought "pickups" were on "stars" positions, but that's not true, some "pickups" yes, but not all.
Extra to pickups on this track. Exist specific points where you can see and not SOME pickups... Just see.... There are 2 pickups here . But, i move a little and "magically" and rarely, the nearest pickup disappeared. Just see
And is only on that position, you can stay nearest or farther of that position and you can see that pickup, but on that position you can only see the bright on the floor.
Obviously, opponents AI comes crazy on these "races". Only going to front, or jumping around, taking some near pickups, going to the wind (?)... Was more than i expected (All oponents frozen, but not)
And, i noticed another thing. Rivals, and me, can't respawn on this tracks. (Well, we can, but we dissappear and appear on the same position... Including, if we are on air, we reappear on the air).
Then, i tried to play one mirrored battle tag on "Clockwork Carnage" mode.... And successful... See
Well, now, some different bug. Easy to recreate, really common and annoy. You are playing normally, take a pickup and luckily you got a bomb. Well, now you're hurry and casually take some clone pickup, yes, a bomb (Minor knowed issue: bomb fuse disappear). But yes, you see one opponent to give your bomb. Near to him, you hit it.... But, bomb stays with you, you try again and again. But nothing, you can't pass to him; and then, you explode again.
Or, same thing again; you got a bomb, take a clone pickup, see an opponent, this time, he got a bomb too. You hit him and you have it's bomb (Normally if two cars got bomb and hit, you continues with your bomb, and he, with his bomb).... Now, you exploded 3 times (clone pickup, your bomb, and opponent's bomb)
If you remember, if you take a pickup and get a bomb, then take another and got another bomb, you only explode 1 time.
Rarelly, this things occurs more often than one thinks.
And works on both sides. If opponent have a bomb, take a clone pickup, you can pass your bomb to him, or hit him without taking his bomb.
That's really annoying.
And, that power combination, clone pickup - bomb, are not the only buggy combination on game, but it's the most evident and easy to see/confirm.
But, some times you get bomb, take a pickup, get a ray or turbo, use it, one opponent use star (this makes this combination be less evident to see), you explode, and lose your ray/boost status.
I think, on a good multiplayer game can be more easy to test.
Another bug i have is, on some tracks, (like Toys in the Hood 1) when i beat one challenge time and go back to menu, i get this. But then, can see "challenge beaten" but time not saved. Problem i had over the years after many reinstall. (Including original and downloaded versions)
I'm using revolt v1.2 (Beta 11.0208), on windows xp. With Intel Double core. If you need more info, just ask me.
Sorry my bad english, i'm spanish (Surely, you know that after see my screenshots), and i'm not good on english.
Just, one last thing; can i see the source code of Revolt? Or where is? What programming languaje is? Just for auto-education purposes only.
I did the same thing like always, but this time, i was searching some track to play when i see this track and then change to the left and see this
I saw that picture on revolt folders, but never played multiplayer, so, that "battle tag" track was something new for me.
But, i never had to see that. Appeared on the normal track select (single race). Supermarket Battle Tag ¿Race?
After quit that race, i go to track selection again, just to see if the problem was solved or not. But i noticed that i was able to select ALL tracks on the game. And battle tags continues taking random real track names. Like this one.
And, i played 3 different battle tags.... Supermarket, Museum and neighboor
But not only battle tags.... Stunt Arena too
And extra thing to this. First, i thought "pickups" were on "stars" positions, but that's not true, some "pickups" yes, but not all.
Extra to pickups on this track. Exist specific points where you can see and not SOME pickups... Just see.... There are 2 pickups here . But, i move a little and "magically" and rarely, the nearest pickup disappeared. Just see
And is only on that position, you can stay nearest or farther of that position and you can see that pickup, but on that position you can only see the bright on the floor.
Obviously, opponents AI comes crazy on these "races". Only going to front, or jumping around, taking some near pickups, going to the wind (?)... Was more than i expected (All oponents frozen, but not)
And, i noticed another thing. Rivals, and me, can't respawn on this tracks. (Well, we can, but we dissappear and appear on the same position... Including, if we are on air, we reappear on the air).
Then, i tried to play one mirrored battle tag on "Clockwork Carnage" mode.... And successful... See
Well, now, some different bug. Easy to recreate, really common and annoy. You are playing normally, take a pickup and luckily you got a bomb. Well, now you're hurry and casually take some clone pickup, yes, a bomb (Minor knowed issue: bomb fuse disappear). But yes, you see one opponent to give your bomb. Near to him, you hit it.... But, bomb stays with you, you try again and again. But nothing, you can't pass to him; and then, you explode again.
Or, same thing again; you got a bomb, take a clone pickup, see an opponent, this time, he got a bomb too. You hit him and you have it's bomb (Normally if two cars got bomb and hit, you continues with your bomb, and he, with his bomb).... Now, you exploded 3 times (clone pickup, your bomb, and opponent's bomb)
If you remember, if you take a pickup and get a bomb, then take another and got another bomb, you only explode 1 time.
Rarelly, this things occurs more often than one thinks.
And works on both sides. If opponent have a bomb, take a clone pickup, you can pass your bomb to him, or hit him without taking his bomb.
That's really annoying.
And, that power combination, clone pickup - bomb, are not the only buggy combination on game, but it's the most evident and easy to see/confirm.
But, some times you get bomb, take a pickup, get a ray or turbo, use it, one opponent use star (this makes this combination be less evident to see), you explode, and lose your ray/boost status.
I think, on a good multiplayer game can be more easy to test.
Another bug i have is, on some tracks, (like Toys in the Hood 1) when i beat one challenge time and go back to menu, i get this. But then, can see "challenge beaten" but time not saved. Problem i had over the years after many reinstall. (Including original and downloaded versions)
I'm using revolt v1.2 (Beta 11.0208), on windows xp. With Intel Double core. If you need more info, just ask me.
Sorry my bad english, i'm spanish (Surely, you know that after see my screenshots), and i'm not good on english.
Just, one last thing; can i see the source code of Revolt? Or where is? What programming languaje is? Just for auto-education purposes only.