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Posted: 08 Aug 2011, 07:07
Aeon
I went and resized Phat Slugs wheels and I'm noticing something interesting. Whenever the car gets a certain distance from the camera, perhaps the distance where the BMQ would normally take over, the wheels mysteriously revert to their original size. Then when I get close to the car again, the wheels revert to their new size.

Anyone have any idea why that's happening? I've never seen it before.

Posted: 08 Aug 2011, 20:26
Huki
Stock car wheels have multiple level of details. The Blender plugin suite allows editing all the meshes in the prm, but it is usually easier to import and re-export the first mesh only.