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Posted: 17 Oct 2010, 21:33
Aeon
I have a fully modeled and UV-mapped track developed in Blender, but I do not currently have the means to convert it to Re-Volt. Zagames was developing a tool to export UV-mapped models from Blender to ASE format, but the version of this that I have does not seem to be working when I attempt to run the ASE file through ase2w or ase2prm. At one point he sent me a version of my track model that worked in the game, but there were some flaws in the model that needed to be addressed. Now I have a fixed version of the track model, but no way to convert it properly, and I can't seem to get in touch with Zagames anymore.

I've been out of the loop for a while (and still am). Does anyone have tools to convert a UV-mapped model from blender to Re-Volt properly?

Posted: 18 Oct 2010, 09:27
zagames
Sorry bud, got your message but no time to go through my CD's and find the tools. I'll try to get to it this week...