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Posted: 27 May 2010, 23:54
xyz
how can i fix this
PS:
Adamodell should know, he had the same problem
Posted: 28 May 2010, 06:32
Adamodell
xyz @ May 27 2010, 07:24 PM wrote: how can i fix this
PS:
Adamodell should know, he had the same problem
Haha, that damn Diablo.
I think it had something to do with the wheel positioning. I can't remember...
http://rvzt.zackattackgames.com/main/co ... blo+6.0+Se
God I was annoying back then.
Well- I fixed the params. If I could see the old params I could know exactly what was wrong. I think I used the wrong values to change the wheel positioning- thus making the car's wheel offsets physically unbalanced physics wise=car turning by itself.
Posted: 28 May 2010, 07:46
Cat
One or both of the left wheels have more engine ratio than the right ones or something related to power (axle/static/kineticfriction for example).
If you have touched the spring details, check if there's some difference between L and R wheels.
Reference: Imagine this as a car seen from above
_______________________
|///////////////////////////////////|
WHEEL 0=LF-----WHEEL 1=RF
|/////////////////|/////////////////|
|/////////////////|/////////////////|
|/////////////////|/////////////////|
|/////////////////|/////////////////|
|/////////////////|/////////////////|
WHEEL 2=LR-----WHEEL 3=RR
|///////////////////////////////////|
|///////////////////////////////////|
-------------------------------------
Posted: 28 May 2010, 09:18
Adamodell
That could happen too, but I don't think my problem was power ratio. I think mine was offset related.
Posted: 29 May 2010, 00:15
xyz
Yeah, it was the WHEELBR EngineRatio
5000 more than WHEELBL