Posted: 31 Jan 2010, 08:35
Sorry if I'm creating a lot of topics these last days, but I'm currently trying a lot of things, that's why...
I noticed that when you deactivate the win98 compatibility mode under winXP, the levels (including frontend) loading is quite slower, and a bit choppy, like if it hangs on sometimes.
I think it's due to strange choice from the revolt developers, and I may have found something to correct this, so I'd like to know 2 things:
- Do some of you have already noticed the same slowdown on level loading when compatibility mode is deactivated?
- Do you think there is an interest in correcting stuffs that appear only when compatibility mode is deactivated?
PD: please don't forget to report your OS.
I noticed that when you deactivate the win98 compatibility mode under winXP, the levels (including frontend) loading is quite slower, and a bit choppy, like if it hangs on sometimes.
I think it's due to strange choice from the revolt developers, and I may have found something to correct this, so I'd like to know 2 things:
- Do some of you have already noticed the same slowdown on level loading when compatibility mode is deactivated?
- Do you think there is an interest in correcting stuffs that appear only when compatibility mode is deactivated?
PD: please don't forget to report your OS.